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The first time an Illusionist attack action card you control is destroyed each turn, you may pay . If you do, gain 1 action point.
Whenever you defend with Phantasmal Footsteps, you may pay . If you do, its becomes 1 until end of turn.
If Phantasmal Footsteps defends a non-Illusionist attack with 6 or more , destroy it when the combat chain closes.
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